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Alan Turing – Math, History, Computer Science, and Tolerance

If you’re looking to have an interdisciplinary discussion with your High School students, you could do a lot worse than to look at the life and times of Alan Turing. Turing was a brilliant...

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The Importance of Coding K-12 eBook

Last December, Computer Science Education Week  and Code.org organized an Hour of Code, during which time over 27 million people spent time learning how to code, learning about code, and understanding...

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Choose Your Own Adventure with the NAO Robot

For anyone unsure of how to use a NAO robot in the classroom, our recent free webinar provides a good example. It demonstrates how the NAO robot can be brought into a school and used as a platform for...

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Things I Learned in “Choose Your Own Adventure with NAO”

When the NAO Robot performs one of it’s many pre-programmed tasks, it always captures the attention of everyone in a room. As advanced as technology is these days, there is just something about a robot...

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Choose Your Own Adventure with NAO eBook

We had such a great response to our Choose Your Own Adventure with NAO webinar, that we decided to put the activity into an eBook. In the eBook, we provide you with the outline and templates to perform...

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The Library of Congress – The World’s Largest Library in Your Classroom!

If  you are looking to use primary sources in the classroom to help your students meet Common Core Standards, look no further than the education page of the Library of Congress (LOC).  As the largest...

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Early Childhood and Technology: Is there a “Too Young”?

One of the greatest concerns of a rapidly evolving classroom is discerning whether or not something is appropriate to use. Teachers have already been practicing this when choosing content (no teacher...

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Gamification: Introduction (Part 1 of 5)

In recent years, pedagogical circles have been buzzing with a concept commonly summarized as ‘the gamification of education.’ Classrooms all over America have started experimenting with gamification,...

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